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Recent posts

Unity: Live Preview

Unity: Live Preview in the Editor

If you ever wanted to create your own Animator, Particle or Tweening system in Unity and want to provide immediate visual feedback or a preview inside of the Editor, without the need to…:

2020-4-8
Unity Editor: Replic

Unity Editor: Replicate a Ctrl+A (select all) behavior for text fields

As Unity's Editor GUI doesn't natively provide a way to select all text of a focused text field/area and because it's not that trivial to create such behavior yourself, I thought I might share my solution for that behavior, as... (Read more)

2020-4-8
Unity Editor: Add a

Unity Editor: Add a reset-button to any control type

Continuing my series of concepts and solutions to adding or changing editor-related functionalities, this post covers a feature that I would love to see in Unity natively for most input controls. I'm talking about buttons next to... (Read more)

2020-4-8
Unity Editor: Requir

Unity Editor: Required text/number input

When you create a custom inspector or editor and have to provide an input field that the user has to fill out (even though a rare requirement), you should ideally signal the user just that, both for added usability and to make... (Read more)

2020-4-8
Unity Editor: Pseudo

Unity Editor: Pseudo-"Media Queries" in IMGUI

Even with plenty of UI systems out there nowadays and a new Editor UI system adapting things like stylesheets from Web-Development on the horizon, there's still a need for the "legacy" Intermediate GUI (IMGUI) system in Unity (and... (Read more)

2020-4-8